Posted 4/28/2021
Updated Game Version: 1.2282.0.0
Install Size by Platform
- Steam: max size of 50.8 MB
- Microsoft Store and Xbox Game Pass for PC: max size of 12.63 GB
- Xbox consoles: max size of 1018.4 MB
New in this update
Preparing for the Custom Game Browser scale test
This patch adds a test-ready version of the Custom Game Browser (CGB) to Halo: The Master Chief Collection. It will be enabled for a limited time to stress test the CGB and prepare for a full launch. For this test, only Halo: Reach will be playable.
The test is planned to go live at 10:00 AM PST on April 29th.
Resolved issues
Many improvements come from Halo Insiders feedback and Halo Support tickets submitted by our community. Thank you for participating and please keep submitting tickets! Below is a breakdown of fixes in this update:
Global
- Fixed a bug that occasionally caused the game to crash when the active profile is signed out.
- Fixed a bug that caused the game to crash while the player is idle in the Main Menu for a long time.
- Fixed a bug that occasionally caused the game to crash when switching the Game Preset slider to Custom in Social Games.
- Fixed an issue where players could end up soft locked if two or more players using controllers attempted to play a title within MCC that they do not own.
Halo: Combat Evolved
Multiplayer
- Improved audio and reverb issues on several maps. We are continuing to process feedback around this issue.
Halo 2: Anniversary
General
- Fixed a bug that caused the F key to always swap between frag and plasma grenades if the player had at least one of each, regardless of the player’s keybindings.
Halo 3
Forge
- Fixed a bug on the map “Epitaph” that caused the game to crash when placing a machine turret or plasma turret on the floating platform while New Skins is set to Enabled.
Halo 3: ODST
Firefight
- Fixed a bug that caused one user in every matchmade ODST Firefight session to have the ability to end the game from the pause menu.