Published: November 18, 2025
Download Size by Platform
- Xbox consoles: 7.7 GB or less
- Microsoft Store app or Xbox app on PC: 7.1 GB or less
- Steam: 2.5 GB or less
New Features
This update brings new content, numerous bug fixes, and several new features to Halo Infinite. For a full list of this update’s bug fixes, see the Resolved Issues section below. New features and content included in this update are:
NEW OPERATION: INFINITE
Operation: Infinite, which launches alongside this update, features a free 100-tier reward track and Shop bundles celebrating the Halo universe.
A group of Spartans wearing armor customizations released as part of the Infinite Operation Pass.
The 100 tiers in this Operation's free reward track are available to all players. Players can progress through the reward track by earning Match XP in multiplayer matchmaking or Custom Games.
Purchasers of the Premium Pass will have access to 100 tiers of paid rewards alongside the free rewards available in this Operation Pass.
The free reward track contains 65,000 Spartan Points across 67 of its 100 tiers. The paid track contains 38,000 Spartan Points across 22 of its 100 tiers.
The following premium offers are also available:
- For 1000 Credits:
- Permanent access to all 100 paid tiers of the Operation pass.
- Exclusive customization items: “Charged Quill” Weapon Model, and the “Phoenix Gold” Weapon Coating.
- When the Operation Pass is equipped, an extra Challenge slot.
- While the Operation is active, bonus Match XP during multiplayer matchmaking.
- For 2,500 Credits:
- Everything listed above in the 1000 Credits offer.
- Instantly unlock the first 20 tiers of the Operation Pass.
Operation: Infinite will serve as Halo Infinite's final Operation Pass. Unlike previous Operations, Operation: Infinite's premium offers will remain available for purchase without an end date. For more insight on these changes, watch the November Community Livestream embedded below or visit the “Operation Infinite Out Now” blog on Halo Waypoint.
View the trailer below to see some of this Operation's rewards in-game:
NEW ITEMS IN THE EXCHANGE
As with previous Operation releases, a new batch of customization items have been added to the Exchange. The added item will include:
- Over 200 never-before-released customization items.
- Items from the Fireteam Osiris Shop bundles, which first released in October 2025.
- Items from the free reward tracks of the Shadows, Warpath, and Haloween II Operations.
Use the accordion below to view all of the new items added to the Exchange in this update:
Full list of new Exchange items (248 total)
INCREASED SPARTAN POINT REWARDS AND CAREER RANK XP
Alongside the release of Operation: Infinite, the Spartan Point rewards for completing the Daily and Weekly Ultimate Challenge have been doubled. The XP rewards for Weekly Challenges remain unchanged with this update.
| Reward Type | Previous Payout | New Payout |
| 1st Daily Challenge | 250 Spartan Points | 500 Spartan Points |
| 2nd Daily Challenge | 500 XP | 500 XP |
| 3rd-50th Daily Challenge | 100 Spartan Points | 200 Spartan Points |
| Weekly Ultimate Challenge | 1000 Spartan Points | 2000 Spartan points |
Additionally, all Career Rank progression earned through multiplayer playlists has been doubled. This change applies to all playlists.
NEW FORGE MAPS IN PLAYLISTS
YULETIDE
Yuletide was made in Forge by Sikamikanico, bullet2thehead9, and Whos Blaze. Yuletide is now available as a map for Husky Raid and Super Husky Raid in the Quick Play matchmaking playlist.
Screenshot of the community-made Forge map Yuletide.
VACANCY
Vacancy, an asymmetrical Arena map, was made in Forge by MikRips and Ethan Hibbs in partnership with Halo Studios. Vacancy will be available in the following Ranked matchmaking playlists:
- Ranked Arena
- Ranked Doubles
- Ranked Slayer
- Ranked Snipers (when in rotation)
- Ranked Tactical (when in rotation)
Screenshot of the community-made Forge map Vacancy.
RANK RESET AND RANKED PLAYLIST SCHEDULE
Previously, rank resets and rotational ranked playlists aligned with the release of Operations. Despite Operation: Infinite serving as the final Operation Pass for Halo Infinite, rank resets and ranked rotational playlists will continue on their regular cadence. Each rank reset will also bring its own suite of cosmetic rewards for players who reach a new rank.
Below is the current schedule of planned rank resets and ranked playlist rotations. Please note that the ranked rotational playlist schedule is subject to change.
- Reset #1 - November 18, 2025
- November 18, 2025 - December 15, 2025: Ranked Snipers
- December 16, 2025 - January 12, 2026: Ranked S&D Extraction
- January 13, 2026 - February 9, 2026: Ranked Tactical
- February 10, 2026 - March 2, 2026: Ranked Legacy
- Reset #2 - March 3, 2026
- March 3, 2026 - March 30, 2026: Ranked 1v1 Showdown
- March 31, 2026 - April 27, 2026: Ranked Snipers
- April 28, 2026 - June 1, 2026: Ranked S&D Extraction
- June 2, 2026 - July 6, 2026: Ranked Tactical
- Reset #3 - July 7, 2026
- July 7, 2026 - August 3, 2026: Ranked Legacy
- August 4, 2026 - August 31, 2026: Ranked 1v1 Showdown
- September 1, 2026 - September 28, 2026: Ranked Snipers
- September 29, 2026 - November 2, 2026: Ranked S&D Extraction
- Reset #4 - November 3, 2026
- November 3, 2026 - November 30, 2026: Ranked Tactical
- December 1, 2026 - January 4, 2027: Ranked Legacy
- January 5, 2027 - February 1, 2027: Ranked 1v1 Showdown
- February 2, 2027, - March 1, 2027: Ranked Snipers
The following ranked playlists are not part of this rotational schedule and they will remain available to players at all times:
- Ranked Arena
- Ranked Doubles
- Ranked Slayer
Resolved Issues and Bug Fixes
Many improvements come from Halo Insider and Halo Support tickets submitted by our community. Thank you for participating and please keep submitting tickets!
Halo Support tickets help the team here at Halo Studios understand what issues are impacting your gameplay experience.
If you experience a crash in Halo Infinite, please include as much of the following information as possible:
- Step-by-step instructions on what caused the crash. The more specific, the better!
- Attach an up-to-date DxDiag file. To create a DxDiag file, type "dxdiag" into the Start menu's search bar, press the Enter key, then click "Save All Information" when the DirectX Diagnostic Tool pops up.
- Include the Problem Report from the Control Panel app. To find this, open the Control Panel and enter "problem reports" in the search bar. Click "View all problem reports" then locate the recent Halo Infinite report. Double click on this Halo Infinite entry then use the "Copy to clipboard" button near the bottom of the window. Finally, paste this text into your ticket's comments.
Global
- Improved stability for Halo Infinite on both Xbox consoles and PC.
Multiplayer
Menus
- Players are now less likely to see repeated error messages prompting them to sign-in after launching the game.
- The Sign Out shortcut in the Control Panel menu now consistently returns players to the title screen and signs out the active account.
- Selecting the Store button when viewing a locked customization item will no longer direct players to a bundle that they already own parts of.
- Emblems and nameplates are now consistently sorted by alphabetical order.
- Multi-Core weapon and armor coatings that have been favorited will now consistently appear as a favorite across all cores.
- The Wyrd Aura Mythic Effect Set is now correctly labeled as a Multi-Core item.
- When exiting out of the in-game scoreboard view, Forge map and mode credits should now disappear at the same time as the rest of the scoreboard.
- Map and mode credits are now only listed on the in-game scoreboard and pause menu when the current map was created by community members.
Gameplay
- Radial menus now only appear during gameplay when players invoke them.
- It is now easier to enter the empty pilot seat of a Falcon that has enemy passengers.
- Pinging generic game mode objects, such as a flag or power seed, no longer lists the object as a weapon in the killfeed.
Audio
- The volume of the Vestige Carbine's firing audio has been decreased to align with the volume of other weapons.
- Sound effects for the Repulsor equipment can now be heard consistently by players who are at a higher or lower elevation than the player using the Repulsor.
Visual
- Legendary weapon variants will no longer appear with the default coating of their non-legendary variant.
- The third person melee animation for the Vestige Carbine has been improved to smoothly return to its original position.
- The screen will no longer fade to black during the match intro sequence.
- The radial menu and custom input prompt now appear on-screen at the same time as other match intro information.
- Players in a split-screen session will no longer see overlapping radial menus when entering a match that utilizes the radial menu.
- The Falcon's "doom state" sequence no longer emits a second explosion if the Falcon is fully destroyed by players before the sequence ends.
- The spectator camera used while respawning in a multiplayer match, also known as the “death cam”, no longer rotates or moves in unintended directions.
- The Perfect Sector Mythic Effect Set's sliding effect no longer appears in front of Spartans in the Armor Hall menu.
Customization
- All helmet attachments now cast shadows when the Raytraced Sun Shadows option is enabled.
- The UA/Philes shoulder pads are now visible in the customization menus and in matches.
- The TAC/Thornblade Brace shoulder pads no longer appear to float on the Mirage IIC armor core.
- The HUL(3X)/FLATSTICK helmet attachment can now be equipped onto the Mark V [B] helmet.
- Players can no longer see through gaps on the arms of the Chimera armor core.
- Weapon charms no longer appear to overlap or fall into the Sidekick Blackjack weapon model for the Mk50 Sidekick.
- The weapon charm placement for the M392 Bandit's Honored Cabal weapon model has been adjusted to reduce instances of the charm covering the applied weapon emblem.
- Emblems no longer appear distorted or cut off when applied to the following customization items:
- Combat Evolved Mark V armor kit for the Mark VII armor core
- MA5K Hush weapon model for the MA5K Avenger
- Merciless Cutthroat weapon model for the M392 Bandit
- The following coatings now better reflect their intended colors when applied to the specified customization items:
- 2025 SSG Playoff weapon coating on the Mangler
- Academy Champion armor coating on various helmets
- Burning Chrome weapon coating on the Corpsewrap weapon model for the BR75 Battle Rifle
- Clinical Eye weapon coating on the Merciless Cutthroat weapon model for the M392 Bandit
- Core Emotion armor coating on various armor cores
- eUnited Playoff armor coating on various gloves for the Chimera, Mark VII, Mirage IIC, and Rakshasa armor cores
- Foggy Rust and Opulent Bronze armor coatings on the SAP/M left shoulder pad
- Gladiator's Edge weapon coating on the Promethean Commando weapon model for the VK78 Commando Rifle
- Navi weapon coating on various weapon models for the M392 Bandit
- Praetorian Zephyr weapon coating on the Vicious Bulldog weapon model for the CQS48 Bulldog
- Promethean Shell weapon coating on the Even Hand and Mutilator of Rukt weapon models for the Mutilator
- Scaleguard weapon coating on the Pulse Carbine
- Septimal Azure vehicle coating on the Scorpion
- Senatorial Guard armor coating on the Chonmage, Hatamoto, Hikeshi, and Yokai helmets
Academy
- Radial menus can now be opened and used in Training Mode.
Forge
- An object's labels are now maintained across respawns.
- Multiple instances created by spawning the same Mode Object multiple times with the "Spawn Mode Object" node will now be treated as different objects.
- Object-scoped menu variables can now be declared and modified without an initial global-scope variable being declared first.
- Weapon Pads set to spawn Cindershots no longer spawn other weapons.
- Players can now move vehicles created by a "Spawn Mode Object" node that's part of a game mode Prefab.
- The "On AI Unit Killed" node now has a "Killed Unit Position" output pin.
- The "On Menu Item Selected" node can now be used across multiple radial menus.
- The "Print UI Message to Killfeed" node now consistently functions when its conditions are met.
- The following weapons are now available as options for the "Weapon Type" node:
- Fusion Coil Hardlight
- Fusion Coil Kinetic
- Fusion Coil Plasma
- Fusion Coil Shock
- Infected Energy Sword
- Mythic Sandwich
- Normal Sandwich
- Using the "Remove Menu Item At Index" node now results in the correct radial menu item being removed and no longer removes menu items that were added to the index after the now-removed item was added.
- "On Generic Flag Zone Entered" and "On Generic Flag Zone Exited" nodes are now available for use in node graphs.
- "Spawn Mode Object" nodes included in a Mode Brain prefab will now consistently spawn their referenced object.
- A "Print UI Message to Killfeed" node that references a respawning player will now consistently reflect that player's team affiliation.
- Dropdown menus will now be closed when entering Play Mode from within the node graph editor.
- Debug text no longer appears when accessing the Build Menu in some non-English languages.
Campaign
- An issue preventing players from accessing Halo Infinite's campaign menu via the Xbox PC and Microsoft Store apps has been addressed.
Known Issues
With this update, the team has added a new issue to our Known Issues lists:
Multiplayer
- When raytraced sun shadows are enabled on Xbox Series X|S consoles or PC, players may experience a rare crash in multiplayer matches.
- Workaround: To avoid this rare crash, disable the raytraced sun shadows option in the Video tab of the Settings menu.
More Information About This Update
Updating the Game
Many platforms automatically update games. To manually update or verify your game is up to date, follow the steps included in our How to Update Halo Infinite article.
Multiplayer Rank Reset
Player ranks within each of the Ranked matchmaking playlists have been reset. After installing this update, players will need to complete placement matches before receiving their new rank for the playlist.
Theater Films
Some of the improvements in this update required us to invalidate past Theater films created prior to this update. If you have moments you would like to save, please record them using a digital recording tool.
Shop Bundles and Individual Items
Discounted Shop bundles are only available for purchase if none of the included items are already owned. Purchasing any of the individual items from a full bundle, such as the Crime Crusher bundle, will result in the bundle becoming unavailable for purchase.
Forge File Automatic Deletions
Forge file versions older than 30 days may be automatically deleted. Exceptions include:
- The 10 most recent versions will never be deleted.
- Published versions will never be deleted.
- Locked versions will never be deleted.
- Up to 30 different versions can be locked per Forge file.
To lock Forge file versions, follow the steps below:
- Navigate to the Community tab of the main menu.
- Select My Files.
- Select a file to view its Details menu.
- Scroll down on the lefthand side menu and select Version History.
- To lock a file version, highlight a version in the Version History menu then select Lock on the righthand menu.
Additional Resources
To learn more Halo Infinite and its development process, check out the following resources on Halo Support or Halo Waypoint:
- @HaloSupport on Twitter
- Halo Infinite Matchmaking Playlists
- Halo Infinite Player Guide
- Halo Infinite Support Glossary
- Frequently Asked Questions for Halo Infinite
- PC hardware specs and drivers for Halo Infinite
- Halo Spartan Code
Join the Halo Insider program for the chance to see new features before they’re released publicly and, if you’ve encountered a bug in-game, submit a Halo Support ticket so that the development team can investigate the issue. Thank you to all Halo Insiders and ticket submitters for their bug reports and feedback!
Further Resources
- If you experience problems with your Xbox console or Game Pass, Xbox Support can help you.
- If you have problems with your account, Microsoft, or Xbox purchases, Microsoft Support can help you.
- If you have problems with other purchases, please contact the retailer you purchased your game from.
- If you experience a problem in Steam that is not an in-game issue, please contact Steam Support.
- If you want a chance to participate in future Halo flights, sign up for the Halo Insider Program.